Institution Mix
- 1 Primary School
- 3 High Schools
- 1 University
LEVEL UP is a sponsor-ready youth gaming roadshow powered by RGB Gaming, designed to help brands connect with school and campus audiences through the culture they actually care about: gaming. The tour brings structured esports and mobile gaming directly to Gauteng education communities while placing the presenting partner at the centre of the experience, the content, and the conversation.
Rocket League, Marvel Rivals, EA FC, League of Legends, fighting games and school-friendly competition formats.
Brawl Stars 3v3 mini-tournaments with high-energy, quick-turn matches.
Food, prizes, QR offers, photo moments, social content and sponsor visibility where the traffic actually lives.
Registration → Competitive Play → Mobile Arena → Brand Engagement → Finals & Recognition. Every participant moves through the sponsor experience.
LEVEL UP is a five-stop gaming roadshow created specifically for brand partners looking to reach youth audiences in a credible way. Instead of one large expensive event, the tour delivers five tightly produced activations across schools and a university campus, allowing the sponsor to appear in multiple communities while maintaining a premium, controlled environment.
Each event commits to a maximum of 50 participants across tournament play and mobile gaming. Spectators can still attend, but the competitive flow stays organized and sharp.
The fast-food provider is the presenting sponsor, while RGB Gaming powers the tour infrastructure under a neutral brand identity. Cleaner now, smarter later. Nobody wants to rebuild the whole thing every year.
Every venue transforms into a compact multi-platform experience that mixes competitive play, casual participation, sponsor engagement, and social content. It feels bigger than the budget because the format is designed properly.
The competitive anchor of each event.
Rocket League
Marvel Rivals
League of Legends
EA FCPrimary school uses Roblox-led challenge formats. High school and university events use the competitive title mix shown here.
Mobile gaming partner activation featuring team-based Brawl Stars competition and Honor-powered engagement.
Honor
Brawl StarsThe hub for the presenting sponsor: food moments, prize drops, QR-based offers, branded photo content, and a visible role in the event experience instead of being stuck on a logo wall like it’s 2014.
Each stop is a standalone activation with its own participants, content moments, winners, and sponsor exposure. No crossover logistics. No unnecessary admin circus.
Participants check in, get briefed, and enter the space through the tour brand and sponsor experience.
Main brackets and Brawl Stars matches run in parallel to keep the floor active all day.
Food promos, QR offers, giveaways, photo moments, and content capture hit while traffic is hottest.
Winners are celebrated on-site and the day is packaged into photos, clips, and recap material for the campaign.
The tour is structured so a single presenting sponsor owns the narrative while credible gaming partners add depth to the experience. This approach gives the lead brand the spotlight while still delivering a richer and more authentic gaming environment for students and spectators.
The official fuel of the tour, integrated into event naming, food moments, giveaways, player experiences, and youth-facing brand visibility across the full campaign.
The experienced gaming and events team behind LEVEL UP, delivering end-to-end event production, brand integration, and campaign support across all tour stops.
LEVEL UP is designed as a branded youth engagement platform rather than a once-off event. By appearing in multiple institutions across the province, the sponsor gains repeated exposure, local credibility, and a consistent stream of campaign content that can be used across social, digital, and internal marketing channels.
A turnkey sponsorship platform that puts your brand directly in front of Gauteng's school and campus audiences through the games they love. Five events, five communities, one consistent brand story.
The campaign is structured around 1 primary school, 3 high schools, and 1 university event. Each activation is capped at 50 participants to keep the experience premium, controlled, and easy for schools to approve.
The fast-food partner sits at the top of the tour architecture as the presenting sponsor. That means visible naming rights, on-site product visibility, food-driven engagement moments, and direct alignment with youth culture in a format that feels current instead of corporate.
RGB Gaming brings proven event production expertise, making the tour feel professional and polished without the sponsor needing to build gaming infrastructure from scratch.
Every stop follows the same strong event spine while adjusting the game mix and tone to fit the audience. That makes delivery reliable, content consistent, and the sponsor story easy to repeat from school to school.
The primary school activation focuses on fun, creativity, and accessible competition rather than hardcore esports. It introduces students to structured gaming in a format schools can comfortably support.
Roblox Challenge
Rocket League
EA FC 26
Brawl StarsEach high school stop is built around competitive play, spectator energy, and social participation. The format is serious enough for players, but still welcoming for students who just want to get involved casually.
Rocket League
Marvel Rivals
EA FC
Brawl StarsThe university activation uses the same operational model as the high school stops, but expands the tournament mix for a more mature and competitive audience. It is the most content-rich and socially visible event of the tour.
League of Legends
Marvel Rivals
EA FC
2XKO
Brawl StarsThe site should help sponsors picture the event immediately. So instead of dumping walls of text and praying for chemistry, here is the venue broken into visible engagement zones.
Featured matches, finals, MC moments, sponsor mentions, branded backdrops, and prize ceremony visibility.
Brawl Stars quick-match zone with high turnover and easy crowd participation.
Mario Kart on the 85-inch display with constant casual play and queue-side energy.
Food station, QR promotions, giveaways, product moments, and branded dwell time planted directly in the movement path.
Student audience positioning, photo capture, social clips, and visible community energy around the competitive core.
Select which stops you want to include. The budget view updates automatically based on your selection.
This package is designed to give the sponsor repeated, useful exposure rather than vague promises and a thank-you logo in the footer. Every deliverable should contribute to visibility, engagement, or content value.
A glimpse into past LAN events — the energy, the competition, and the community that makes every tour stop unforgettable.
LEVEL UP is powered by RGB Gaming, a dedicated gaming and events team experienced in youth activations, brand partnerships, and live event production. The goal is simple: make it easy for partners to participate in gaming culture without needing to build the infrastructure themselves.
Our team manages venue coordination, tournament setup, gaming hardware, stage management, and on‑site staffing. Partners receive a fully produced event rather than needing to manage logistics internally.
Every tour stop is designed so brand partners appear naturally within the experience. From food activations to product moments and prize ceremonies, sponsor visibility is built into the event flow.
The events team captures photos, clips, and recap content from every stop. This allows partners to extend the value of the tour through social media, campaign storytelling, and youth-focused brand content.
LEVEL UP gives the presenting sponsor a branded roadshow across five Gauteng education communities, supported by Honor and Nintendo, with a format that is controlled, visually strong, youth-relevant, and commercially sensible.
Five quality activations with strong partner support and a format that does not spiral into bloated production spend.
Every event has the same branded backbone, with audience-specific game choices and reliable sponsor presence from start to finish.